lundi 5 mai 2014

Can Gaming Become Applied To Help Art Students?

By Robert Sutter


It's easy to argue that gaming is, by and large, an art form and many who have an interest in this endeavor will be able to agree. With that said, though, is it possible that video games can also provide assistance for those who want to get into, for example, drawing? It definitely looks that way, judging from the various examples seen in video games. If you have trouble believing this, there are actually a few examples that have provided a number of gamers with the tools to broaden their skills.

There have been a number of video games that have helped those with penchants for art and I believe one of the earliest examples was, "Mario Paint." Released for the Super Nintendo back in 1992, it was one of the first video games which, I recall, came with a mouse and pad not unlike a computer. Basically, the game ran the gamut from digital drawing to animation. It also included a simple musical tool, which only helped to make it the perfect art introduction for gamers at that time.

It goes without saying that, with the more recent series known as "Art Academy," Nintendo did not stop in its artistic pursuits during the 90's. For those who are unfamiliar with "Art Academy," it is a video game series that included many art lessons, which is important for those who simply want to get their start on the matter. One of the elements that I have noticed was that Nintendo was able to make the games surprisingly accessible for newcomers. Then again, this is one of the reasons why Nintendo's series are able to appeal to many demographics.

In fact, companies outside of Nintendo have decided to take a shot at tackling the subject of art as well. One of the more prominent examples of this is the uDraw gaming tablet, which not only promoted gaming but artistry as well. With well-known franchises like SpongeBob SquarePants and Marvel having released their own games compatible with the uDraw, it was clear that the focus was more on allowing children to become acclimated to this endeavor. It was an interesting device, to put it mildly.

It is something of a lie to say that video games cannot provide people with assistance as far as art is concerned. The above examples are just a couple to consider and many of them have proven effective, as "Art Academy" was able to showcase. Of course, if you are someone who wants to develop a career for him or herself in art, maybe these titles have come to your attention. If they have not, perhaps you can benefit from becoming lost in these forms of digital media.




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